Hapalochlaena

Project type: Gamejam from Ludum Dare event

Made: August 2016

Role: Game Design, Programmer.

Time spent on this project: 72 hours

Tools used: Unity 5.

Play: https://mizardry.itch.io/hapalochlaena

Game developed in 72h at the Global Game Jam event, by a 5 people team. The theme was “Ancient Technology”.

Hapalochlaena it’s an exploration based game, you’re an archaeologist from the future that reaches an unknown planet, an it’s your duty to discover what happened there. You’ll be able to explore multiple locations in the planet, and with the help of an old radio, you can uncover the secrets that lay within it by listening messages broadcasted from some old radio towers.

 

These are the things i’ve designed and made:

  • Designed the radio mechanic and the exploration game.
  • Main programmer.
  • Implemented and designed the UI.

 

You can find more about it in the Ludum dare’s page http://ludumdare.com/compo/ludum-dare-36/?action=preview&uid=62182

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