Golden Arcana

Project type: Mobile Game

Made: August 2016 – In development

Role: Project Lead, Programming, Game design.

Tools used: Unity 5

Google Play:


Golden Arcana it’s an RPG set in a fantasy and sci-fi world where you collect different heroes and fight with cards in real-time battles. Tag along Tyl, Cygnus, Murzam, and Meissa in a great adventure to save the world.

I’ve worked on the next areas:

  • Design, implementation, and iteration of the card-combat systems:
    • Design the skills of the enemies and characters and prototyping the deck and drag and drop mechanics.
  • Design and implementation of the monetization and progression systems:
    • How to unlock new characters.
    • A difficult curve of the levels and design of the combat encounters.
    • Design of the game economy with items and gold.
    • Design and iteration of the tutorial.
  • UX Design and implementation of the interface.
  • Implementation of other systems like saving, Google play services integration, Gameanalytics integration, Spine for Unity, Music and sounds, dialog system, buffs and debuffs and many more.

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